The Mods of LifeAftr (
lifeaftr_mods) wrote in
aftr_stories2018-01-19 08:21 pm
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Entry tags:
- ;event: storytelling,
- dear evan hansen: connor murphy,
- fragile dreams: ren,
- hollow knight: the knight,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: erika fisher,
- ✖ camp camp: max,
- ✖ disney: mickey mouse,
- ✖ odin sphere leifthrasir: ingway,
- ✖ the adventure zone: lydia,
- ✖ undertale: muffet
[MU] - JANUARY STORYTELLING
For once, there is nothing that needs sharing before this particular dream. There is, perhaps, a lingering edge of tension, of anticipation, like a great jungle cat gathering their hindquarters just moments prior to making a leap.
But you knew that already, didn't you?
In any case, everything settles into place with the air of natural routine.
It is time, once more, for you to tell a story. The setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams. This too is a dream, and the ink-black dark is illuminated only by the bonfire surrounded by log seats. And seated around the fire are your fellow islanders, many of whom doubtless know the drill by now.
One by one, you will each have the opportunity to share your stories, as stories possess a certain undeniable power. Newcomers can tell whatever tale they wish, but for those who have been in LifeAftr for at least one Storytelling, only stories of their time in LifeAftr will count down the road. The story need not be long, or conventional, or even verbal; as long as the Storyteller knows it has been told, it will qualify.
If you prefer to keep your mouth shut, that's always an option, though you're more liable to benefit if you do. Perhaps you'd rather not relive any of your history, varied and variegated as it must be. Or maybe you're something of a compulsive un-truther, prone to embellishments and long, fanciful tangents. As long as the core of the story is true to its spirit, you are free to spin your tale however you like.
So choose well.
But you knew that already, didn't you?
In any case, everything settles into place with the air of natural routine.
It is time, once more, for you to tell a story. The setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams. This too is a dream, and the ink-black dark is illuminated only by the bonfire surrounded by log seats. And seated around the fire are your fellow islanders, many of whom doubtless know the drill by now.
One by one, you will each have the opportunity to share your stories, as stories possess a certain undeniable power. Newcomers can tell whatever tale they wish, but for those who have been in LifeAftr for at least one Storytelling, only stories of their time in LifeAftr will count down the road. The story need not be long, or conventional, or even verbal; as long as the Storyteller knows it has been told, it will qualify.
If you prefer to keep your mouth shut, that's always an option, though you're more liable to benefit if you do. Perhaps you'd rather not relive any of your history, varied and variegated as it must be. Or maybe you're something of a compulsive un-truther, prone to embellishments and long, fanciful tangents. As long as the core of the story is true to its spirit, you are free to spin your tale however you like.
So choose well.
no subject
[Muffet pauses, winces delicately as she realizes she just made a terrible pun on sheer reflex, and covers her face with one hand.]
I'm terribly sorry, an old acquaintance of mine has clearly been a terrible influence on me.
[Doesn't matter if he's not even on the island anymore, she's still blaming Sans for this.]
no subject
For the record, though, it was more like a jab.
no subject
[She's pretty sure Sans has never been sorry for a pun in his entire ridiculous life, honestly. Moving on briskly to more dignified topics, she adds:]
If you don't mind my asking, are werewolves the only magical people in your world, or are there others? Where I come from it's just humans and my people, but I've met people here from places with quite a bit more variety.
no subject
[It feels weird trying to answer this stuff, and, not for the first time, she kind of wishes Grant were here to explain.]
Technically, werewolves are just a kind of human - a cursed kind. [She gives a quiet snort.] Then there's undead humans, plus elementals, dragons... not to mention extraplanars. Fae, angels, demons, all those.
[Normally she wouldn't even refer to them as being from 'her world', but in this case she supposes that's as opposed to this... purple spider lady's. Hang on.]
Yyyyou're... Muffet, right?
no subject
[Muffet looks genuinely interested at the explanation, always curious about strange new places. At the question she smiles and does a polite little nod, unable to respond with her usual curtsy while still sitting down.]
I am, yes, and it's a pleasure to meet you- though it seems you've the advantage of me, as I still haven't heard your name?
no subject
[Boy, it would've been embarrassing if she was wrong, come to think of it. But, since she's not:] Erika Fisher. Just got here a couple weeks ago.
no subject
[So probably not, but she's careful not to rule anything out yet, just in case.]
Ah, that would be at the beginning of that sudden winter freeze, yes? I'm sorry you couldn't have arrived during more pleasant weather, though I suppose there's always going to be some sort of trouble going on at any given time.
no subject
[Sure, the extraplanar involvement in the affairs of Earth isn't all bad, but it can sure as hell be inconvenient. Also, y'know. A lot of them are dicks.]
Right, uh-- that whole mess. Are you saying this place is always that hectic?
no subject
no subject
[She makes a face. Sounds like a shitty adventure.]
no subject
I can give it credit for not being boring, at least.
[That's about the nicest thing she can say on the subject.]