lifeaftr_mods: (Default)
The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_stories2019-05-19 08:58 pm

[MU] - MAY STORYTELLING

The world is silent, and the dream-night is absolute. The Storyteller has no commentary to offer you, or warnings to venture, or anything else. There is only the drape of Mu's night and the vision of a campfire, and the means with which you might tell your stories.

Io still awaits, in your waking days. After tonight, Cahypdo will vanish. What happens until then is all routine - and no one has any idea what might be coming.



It is time, once more, for you to tell a story. The setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams. This too is a dream, and the ink-black dark is illuminated only by the bonfire surrounded by log seats. And seated around the fire are your fellow islanders, many of whom doubtless know the drill by now.

One by one, you will each have the opportunity to share your stories, as stories possess a certain undeniable power. Newcomers can tell whatever tale they wish, but for those who have been in LifeAftr for at least one Storytelling, only stories of their time in LifeAftr will count down the road. The story need not be long, or conventional, or even verbal; as long as the Storyteller knows it has been told, it will qualify. Those of the nonverbal persuasion have, as of a request issued by Ren ([personal profile] catpiper), an alternative means of telling their stories if they so choose, in the form of the Chamber of Glyphs.

If you prefer to keep your mouth shut, that's always an option, though you're more liable to benefit if you do. Perhaps you'd rather not relive any of your history, varied and variegated as it must be. Or maybe you're something of a compulsive un-truther, prone to embellishments and long, fanciful tangents. As long as the core of the story is true to its spirit, you are free to spin your tale however you like.

So choose well.
catpiper: (orla orla hypothesis)

[personal profile] catpiper 2019-05-20 11:10 pm (UTC)(link)
Player Name: Lexy
Character Name: Ren
Character Journal: [personal profile] catpiper
Number of Offerings: 3 (1 for LupNet)
Offering(s):
One-There was a kid she met in a dream, who lost against her in a battle of ink wits, and she met him again at Denny. He really likes math? He also likes drinking things. That's another thing. It was fun to be with him and the moral of the story is to be nice to drunk children.

Two-Party island is the second best place they've ever gone, falling short of Enso, which is her home, so she's a little biased. But heck, she's gonna talk about playing on the honeycomb with Zidane, doodling with the Knight, shooting fireworks with Tim, and making a fort that she invited many, many people to play in with her. It was dope. And she's excited. And probably wants to go back right now immediately.

The final story isn't so much of a story at first. It starts off as a request for the Storyteller to listen for the hearts of Murasaki's lost pets because she wants them to be safe. She'll quietly talk about the last time she saw him-about how he played music at the party and how she tried to look for him after he vanished, but that talk ends fast because it's too sad for her to think about for long.

Public/Private: 2 public, 1 private
yeenaw: (waiting for a sign to point me home)

[personal profile] yeenaw 2019-05-22 11:32 am (UTC)(link)
Player Name: Angel
Character Name: Arthur Morgan
Character Journal: [personal profile] yeenaw
Number of Offerings: 3

Offering(s):
1 - A fairly straightforward story about the time Arthur helped rescue someone he refers to to as "about near the dumbest bastard I know" from a pack of wolves, up in the snowy mountains of the American Grizzlies. He takes care to mention that the unnamed man had gone off alone and already gotten half of his face chewed on before they found him, and lost his poor horse up there, too. While Arthur's words for him are nothing but berating, they're also edged with a reluctant, almost fraternal affection.

2 - The time he was at a bar and got fed up with one of the regulars, a loudmouthed drunkard with a coonskin cap who was always shouting nonsense. They started punching each other, which ended in Arthur stealing the coonskin cap off of the guy's unconscious body, because it seemed like a good idea at the time. Considering the guy jumped him in his hotel room a few days later just to get his hat back and Arthur had to knock him out again, it probably wasn't.

3 - Those awkward few encounters Arthur had with a woman who went around stabbing folks in their hotel rooms, and how he ended up disposing of evidence for her... twice. He spares the gory details on this one, but goes out of his way to mention that these were probably bad men she was offing, so even if he should have stayed out of it, he wasn't really broken up about ending up as her unwitting accomplice in the whole thing. He also mentions that she got caught in the end - but doesn't go into more detail than that.

Public/Private: Public.
motherfucking_ghost: (Default)

[personal profile] motherfucking_ghost 2019-05-24 12:23 pm (UTC)(link)
Player Name: Shawna
Character Name: Leonard Church (Alpha)
Character Journal: [personal profile] motherfucking_ghost
Number of Offerings: 3
Offering(s):
-Ardyn just wants peace and quiet which sucks because that's not how Church rolls. Laughs about Ardyn the hissing cat who doesn't wanna get splashed or have fun and ohhh look how menacing he is~
-Wash gave him a sword, which I'm sure won't be trouble later or anything. This one's more hesitant as he tries to figure out how to talk about this without going into the uh emotional details or anything. Worked out a couple communication issues, like adults, so that's a thing!
-This weirdo works in an archive and wants to face down terrifying things because he wants to know and, okay, maybe it works because no stalky mothman actually happens but this dude just! Straight up wants to call out mothman! Who does that!
Public/Private: Public
postictal: (for my sense)

[personal profile] postictal 2019-05-26 12:42 am (UTC)(link)
Player Name: Zero
Character Name: Tim Wright
Character Journal: [personal profile] postictal
Number of Offerings: 3
Offering(s): As usual, he tells most of these privately, relatively calmly, and without going into a lot of detail. Also mentioning himself in these narratives as...little as possible, whenever he can.
1) His kids. He's happy to have them back, and didn't even realize entirely just how much he's come to rely on them for...everything. Stability. Sensibility. A sense of family he still doesn't know how to come to grips with. Either way, he missed them enough for it to hurt.

2) Reminiscing with someone about past experiences was...enlightening. Conversations with Asgore are still desperately awkward, but at least now there's some assurance that they do, in fact, see eye to eye on some things. And that Asgore needs some help, possibly? Possibly a lot?

3) This last one is less a story and more an announcement that Denny now has some small means of entertainment - all things he carved himself over the course of the last few months. He was going to announce this on the Stones, but this seemed quickest. So he's using the Storytelling to say, hey - Denny now has dominoes, tic tac toe, chess, and checkers available.

Public/Private: First two are private. The last is public!
Edited 2019-05-26 00:44 (UTC)
hyperlit: (◈ ᴛʜᴇ ᴀʙʜᴏʀʀᴇɴᴛ ᴄᴇʟʟ)

[personal profile] hyperlit 2019-05-26 01:00 am (UTC)(link)
Player Name: Zero
Character Name: The Drifter
Character Journal: [personal profile] hyperlit
Number of Offerings: 3
Offering(s): As is typical for them, they tell their stories nonverbally, with a mixture of text and drawings on the Chamber of Glyphs. This makes for some relatively clipped, impersonal telling, but they do their best!
1) The Drifter is, first and foremost, very proud to share their completed map of the Honeycomb. It was completely unnecessary, and no one needed or wanted it, but they sure did do it. It's probable that the entire purpose of the Honeycomb has flown straight over the Drifter's head - that, or they simply didn't want to acknowledge it at all.

2) Next comes a sincere apology for those they may have hurt or otherwise inconvenienced back during April. They were...not in their right mind. They don't elaborate further than that - largely preferring not to dip into their backstory of being literally built to be a weapon. But they are sincere about feeling bad for any pain they may have caused.

3) Expressing gratitude for the intervention of the white wolf, who saved them from certain death by mountain cave-in back in April. While they were unused to that manner of rescue, the fact that it was divine intervention makes it acceptable. If it was what she wished, that is what was meant to happen.

Public/Private: All public, if nonverbally
Edited 2019-05-26 01:00 (UTC)
counterblows: (϶ please take me back)

[personal profile] counterblows 2019-05-26 01:09 am (UTC)(link)
Player Name: Zero
Character Name: Agent Washington
Character Journal: [personal profile] counterblows
Number of Offerings: 3
Offering(s): As always, Wash's tone for these "stories" is less of a story and more of a post-mission report. He's clipped, formal, brusque, and probably not terribly interesting to listen to.
1) Do bees get mad here? He didn't think they did, but he has no idea. Either way, he wasn't the best person to try and calm down an apparently...absurdly strong young woman prone to freaking out over these kinds of things.

2) Discussing old friends, when Legion caught Wash out in a rare moment of vulnerability and stale grief. He hadn't thought of York or Illinois in...a while. It was strange to have brought them both up of his own free will, but something about the abundance of alcohol reminded him of the two of them. They used to be drinking buddies, after all.

3) You will now hear the other side of the story of Wash giving Church a sword. Jury's out on how wise this endeavor really was, but...look, he feels bad about Church's Everything still and Church has notoriously bad aim so this seemed like an ideal investment. Give him something else to use, instead of a sniper rifle he sucks at. Right?

Public/Private: All three are private!
flower_of_innocence: (tapu cocoa)

[personal profile] flower_of_innocence 2019-05-26 10:01 pm (UTC)(link)
Player Name: Azazel
Character Name: Lillie
Character Journal: [personal profile] flower_of_innocence
Number of Offerings: 2
Offering(s): (i'm sorry i don't have links this time, i juST CLEARED ALL THE OLD STUFF OUT)
- She met a glowing green cyborg man when she got lost on her way back home one night. That was pretty incredible, she thinks, so she shares the news of said cyborg's arrival enthusiastically with the rest of the group.
- She met someone very interested in tea! Which was exciting, because she is very booksmart about tea and tea preparation, but hasn't had much practice, so it was lovely to hear first hand how it's really done.
Public/Private: Public
wanderingdoctorfaust: Faust performing a salute. (Default)

[personal profile] wanderingdoctorfaust 2019-05-29 07:11 pm (UTC)(link)
Player Name: James
Character Name: Faust
Character Journal: [personal profile] wanderingdoctorfaust
Number of Offerings: 3
Offering(s):

Story 1: What better way to start off this storytelling than essentially screaming about the horrible abomination in the woods? What the heck is it? Why is it there?! WHY DID NOBODY INFORM HIM IT LIVED THERE?! WHY WAS THERE A WEIRD CONSTRUCT GUY JUST CHILLING WITH IT?!?!?!?
Faust does eventually regain his composure, and admits that perhaps he allowed himself to get a bit too rattled by the strange creature. Anybody affected by its terrifying presence is more than welcome to confide in him. Speaking of which...

Story 2: The good doctor speaks in earnest, profusely thanking everybody who helped support him and the clinic during its renovations - and announces that yes, the Ensō Clinic and Infirmary is in fact open for business! Whilst they are still somewhat lacking in medicines or proper equipment, Faust and his newfound colleagues are more than prepared for any kind of emergencies the isles may throw at them!
(At least, he hopes they are.)

Story 3: After the trauma conga line that was Cahypdo, it's beyond relieving to have an island that's genuinely interested in everyone's wellbeing! The baths, the tea, the campsites...it's a break Faust believes everybody's earned, and caps the story off demanding everyone spend mandatory vacation time on Io. Doctors orders!

Public/Private: Public
lesbeau: (« [Dazed] oh yeah no its. fine)

[personal profile] lesbeau 2019-05-31 04:33 am (UTC)(link)
Player Name: Alex
Character Name: Beauregard
Character Journal: [personal profile] lesbeau
Number of Offerings: 3

Offering(s):

- The first story is a half story, half brag, about finding some very incredible mushrooms on the new island. She insists they're very rare and very valuable, so anyone who might want to trade could contact her with something cool and also valuable. Wink wink. Nudge Nudge.

- The second story is a maybe not entirely fictional tale of a legendary race between two trained acrobatics experts, doing amazing flips and spins... but y'know, the human that looks suspiciously like her wins, of course. She's looking right at Mollymauk when she does this with a very, very big grin, because of course she is.

- And the final story is a little bit of a confused retelling of apparently pit wrestling a hyena last month?? She still hasn't figured out what was up with this, but she's just kind of letting people know she might have been hallucinating a little too hard during that age changing ash, guys. Watch yourselves.

Public/Private: All public!
deathfindsaway: (« [Smile] don't fear the reaper)

[personal profile] deathfindsaway 2019-05-31 04:44 am (UTC)(link)
Player Name: Alex
Character Name: Kravitz
Character Journal: [personal profile] deathfindsaway
Number of Offerings: 3

Offering(s):
- His first story is about meeting a very nice cyborg man in the temple over on Io. Kravitz remarks that it was nice to meet someone not under the threat of death for once, even if there was some flying fruit involved.

- His second story is about a little beach chaos with a blue tiefling girl. This is half an apology for the shenanigans and half a callout post, because he's still pretty certain she was goofing on him. Or at least, pretty sure.

- His final story is a direct tale just to the Storyteller, about meeting their younger self last month. He tells them that while he won't corner them with their secrets, he understands not remembering possibly important parts of your past, and if the Storyteller would like to talk about it, he would be very happy to lend an ear.

Public/Private: First two public, last private!
deadlylittlething: (extraordinary)

[personal profile] deadlylittlething 2019-05-31 09:22 pm (UTC)(link)
Player Name: Laura
Character Name: Five
Character Journal: [personal profile] deadlylittlething
Number of Offerings: 2
Offering(s): Five explains the relevancy of his brothers Klaus and Ben's arrival to his calculations with very many math words and some equations written in the Chamber of Glyphs for illustration purposes. He peppers this with a lot of asides about how he's had to teach them basic survival and how useless they are, but the amount of time he spends talking about them shows that he's pretty damn relieved they're here.

He's also wondering if there's any statistical relevancy to the amount of formerly dead people around here, which was brought to his attention on the community rock. It's more of a side project, since he doesn't think there's evidence of a strong link between that and his own family's arrival here, but he can't say for sure until he's seen the data. He'll have to catch up with that Kravitz fellow.

Public/Private: private
fourgasm: (quickly prepare a dungeon)

[personal profile] fourgasm 2019-06-01 02:04 am (UTC)(link)
Player Name: Javid
Character Name: Klaus Hargreeves
Character Journal: [personal profile] fourgasm
Number of Offerings: 3
Offering(s): Klaus' style of storytelling is a little disorganized. He's prone to suddenly realizing he doesn't wholly remember the finer details (or the larger details) and it's... pretty clear that's because of his drug habits. He also tends to throw in nonsequiturs or exaggerate for comedic effect, even if the joke lands a little dark.

Also, the usual Klaus content warnings apply, namely, uh, drug use and addiction.

1. He tells the story of a time when he stole prison wine from behind his block's winemaker's toilet. Not knowing anything about the actual winemaking process, he ended up ingesting a ton of rotten tomatoes and other disgusting things and had the worst food poisoning he's ever had. And also got beat to shit over it. The fact that he thinks this is hilarious is probably concerning.

2. He tells another story of how he accidentally set a corner store on fire, like, just a little bit. He doesn't remember the whole story, because he was not all there at the time, but he does know it had something to do with a broken bottle of Smirnoff and a heroin spoon in the bathroom. He stresses that there wasn't that much property damage, but does complain that the surveillance footage photo of him banning him from the store did not catch his good side.

3. Trying to think of something else utterly outrageous to mention, he offhandedly mentions meeting a god before, he thinks. His telling of this story is much less colorful and far briefer. The long and short of it is that he died and met God and "she basically just called me a bitch and sent me back home." He laughs a little at that, and it seems like it's set up as a joke, but he's pretty distracted when he tells it. He doesn't go into much more detail.
Public/Private: Public.
Edited 2019-06-01 02:04 (UTC)
technicallytechnically: (and i dont want your pity)

[personal profile] technicallytechnically 2019-06-01 02:05 am (UTC)(link)
Player Name: Javid
Character Name: Jester
Character Journal: [personal profile] technicallytechnically
Number of Offerings: 1
Offering(s): Jester was not planning to tell a story, and she makes this clear before she starts. She states plainly that she doesn't want to offer the Storyteller anything because she follows the Traveler only, and she's not sure he'd like it if she started making friends with gods he doesn't know.

But, you know, if someone just happened to overhear her talking about how this weird guy was just like, trying to set the beach on fire or something, and how she heroically intervened and convinced him not to kill anyone or make anything explode, well... There's not much she could do about that then, huh?

She locks eyes with Kravitz at the end of the story meaningfully.
Public/Private: Public as any good revenge story
vagabone: (Default)

[personal profile] vagabone 2019-06-01 02:21 am (UTC)(link)
Player Name: Naz
Character Name: Héctor
Character Journal: [personal profile] vagabone
Number of Offerings: 3
Offering(s):

- He starts off describing a newcomer who, as of yet, has not spoken, signed, or written a single word at him. The purpose of this 'story' is mostly just to wonder out loud if anyone else knows anything about them. They might have looked creepy, but so do half the other people on this island, c'mon guys.

- Hey, Tory, what do you think of a card tournament? Mostly this is just him bringing up the idea again. Who's for it?! (Also, he is going to order some stuff. Yay. Please enjoy him passive aggressively implying that wearing a suit on a tropical island is stupid.)

- A runthrough of all the nothing he did on this very good island. Seriously, an island where nothing terrible happened? Life is good?? Will they have to pay for it later??

Public/Private: Public
evergonnahaunt: (but you could try)

[personal profile] evergonnahaunt 2019-06-01 02:41 am (UTC)(link)
Player Name: r
Character Name: Ben Hargreeves
Character Journal: [personal profile] evergonnahaunt
Number of Offerings: 3
Offering(s):
  1. Most people would tell a story about averting the end of the world with a lot of embellishments and possible hyperbole. Ben tells it like he's giving a factual mission report.
  2. A very vague story about going to a club with "someone" and trying to stop "a friend" from wrecking themself. The details are specific enough that this definitely happened, but Ben very carefully talks around the people involved because he's very aware he can't just put Luther on blast like that.
  3. Ben You Can't Just Recite The Plot Of The Umbrella Academy Comic Books Based On Your Life With Zero Context And Just Use Codenames Like That Makes It Better.

Public/Private: Public. It's fine. Ben doesn't know what privacy is.
yourattention: (for protection)

[personal profile] yourattention 2019-06-01 02:43 am (UTC)(link)
Player Name: r
Character Name: Connor Murphy
Character Journal: [personal profile] yourattention
Number of Offerings: 3
Offering(s):
  1. "Always Getting Older" (Part 1): A dual story recounting the April event. He's talking about meeting Tim and being a child, mostly. It seems . . . nostalgic? It's longing, mostly.
  2. "Always Getting Older" (Part 2): Connor's talking about being older and the juxtaposition of knowing where he's been with the uncertainty of a future he wasn't sure existed. It's his birthday in a month and he's now two full years past where he thought things were supposed to end. That's weird.
  3. "Life of the Party": Party island sure is! He sure found some drugs! He sure had a time!

Public/Private: Private, as usual.
eudaimonikos: (Default)

[personal profile] eudaimonikos 2019-06-01 03:10 am (UTC)(link)
Player Name: Lu
Character Name: Michael
Character Journal: [personal profile] eudaimonikos
Number of Offerings: 2
Offering(s):
- The age regression was super weird? Michael's never had significant contact with children for several reasons, but he thinks he did pretty well overall! He talks about his encounters with Tim and Guzma in particular. Kids aren't hard after all!

- On the other hand, he'll also chat some about the couple of days he spent hanging out alone in a cave because he was afraid of what he might do if he regressed in age. This seems to be him thinking aloud as much as it's a story - would he have just randomly started going to town on the humans? He thinks maybe not, but he can't be sure, and it's weird to think about how alien he's become to himself.

Public/Private: The second one is private!
journalname: (Default)

[personal profile] journalname 2019-06-01 03:19 am (UTC)(link)
Player Name: Lu
Character Name: Asgore
Character Journal: [personal profile] journalname
Number of Offerings: 3
Offering(s):
- The children are back! Asgore briefly discusses how glad he is that they've returned, and that he got to speak with Chara for a little bit. He finishes by observing, with a certain air of finality, that he's sure Toriel's presence will be good for both Chara and Frisk.

- Tea gardens! This story begins as a pleased anecdote about all the tea there, but it turns quickly into something about the conversation he had with Tim. It was nice to speak properly to him; he's wanted to know the man better for a while, but has never known how to approach.

- The youth event was weird huh! Asgore seems to have some mixed feelings towards his child self - he'll talk about how Toriel was kind to him, kinder than he deserves, except perhaps he had become someone who did? Man, what happened to that? He wonders if she regrets it now that everything's back to normal.

Public/Private: Private
bloodbathing: (Default)

[personal profile] bloodbathing 2019-06-01 03:40 am (UTC)(link)
Player Name: Kas
Character Name: Agent Maine
Character Journal: [personal profile] bloodbathing
Number of Offerings: 3
Offering(s): Maine is taciturn to a fault, typically using 1-4 words per sentence. He sticks to facts and supplements his words with body language and gestures. He treats this like a briefing and appears mostly emotionless unless noted.
  • Awkward: Briefly, Maine discusses how awkward things have been with his teammates since last month's transformations. He doesn't seem to have any idea how to fix this, so he's mostly just … ignoring it. Like an adult.

  • Archivist: Maine met a man in a dream, then met him again upon waking. They had very different approaches to dealing with the Mothman. Maine thinks the experience itself was weird, but that the Archivist is an all right guy.

  • Awesome: Most of Maine's enthusiasm is clearly focused on Io. He describes the place in detail and talks about what he's been doing there. It's clear that he's been having a great time — which explains why he's yet to leave.
  • Public/Private: private
    atailoftwoworlds: (Unleashing my power)

    Because I stupidly didn't put this up to solve the event. Here it is!

    [personal profile] atailoftwoworlds 2019-06-02 03:12 pm (UTC)(link)
    Player Name:
    Character Name: Zidane Tribal
    Character Journal: [personal profile] atailoftwoworlds
    Number of Offerings: 3
    Offering(s): One This is when he chases Beau in the Honeycomb. Outcome has yet to be played out ICly but regardless of who wins, there was a rush and a thrill of the whole thing. It was just fun!

    Two is him meeting the shadowy figure and almost getting into a fight with Yukio when they both realise the cause of their paranoia is the shadowy figure and decide to work together.

    Three is when he and Ren raced together in the Honeycomb. Again, this was full of thrill and excitement and tons of fun.

    Because of his job as an actor Zidane's pretty good at telling things in an exciting or tense way and there were probably a lot of dramatic hand gestures as he was explaining what was going on.

    Public/Private: All public for the moment.
    postictal: (reports on mind loss unfounded)

    small ic announcement

    [personal profile] postictal 2019-05-26 12:47 am (UTC)(link)
    So a few days ago, I finally finished stocking Denny with some stuff, if anyone's interested. It's not much, but I've spent the past couple months trying to get them right.

    [He doesn't have them on him right this minute, but he's referring to Denny's new entertainment section.]

    So if anyone here likes checkers, or chess, or dominoes...there's also a board for tic tac toe. Just try not to break anything or lose any pieces. If you do, just...let me know, and I'll make new ones. It's not really a big deal.

    It's not much. Might help pass the time, if you're interested. I'm not sure on what else there is to make, but if anyone has any...I dunno, requests for anything else like that, I can try my best.

    So...yeah. That's it.
    Edited 2019-05-26 00:49 (UTC)
    yourattention: (all those demons that i couldn't let up)

    [personal profile] yourattention 2019-05-26 01:01 am (UTC)(link)
    Oh, I have Cards Against Humanity.

    [He says this like it doesn't require further explanation for Literally Everyone Else.]
    postictal: (jay was just waiting that whole time)

    [personal profile] postictal 2019-05-26 01:40 am (UTC)(link)
    [Give Tim a minute here, while he rubs at the back of his neck with one hand, frowning, and considers that.]

    ...I forget if you've explained what that means to me or not.
    yourattention: (but i should tell you that)

    [personal profile] yourattention 2019-05-26 02:05 am (UTC)(link)
    It's a very all-ages word association game that definitely I didn't play with children who did not understand half the cards.

    [So it's a word association game for terrible people, is what he's saying.]
    postictal: (bullshit detecting meter)

    [personal profile] postictal 2019-05-26 02:24 am (UTC)(link)
    [What a suspiciously specific denial, Connor. Tim frowns very slightly.]

    ...all-ages, huh?
    yourattention: (sincerely me)

    [personal profile] yourattention 2019-05-26 02:40 am (UTC)(link)
    They can play it. [points at Chara] That makes it all ages.

    [This is definitely how that label works, right?]
    postictal: (gdi jay)

    [personal profile] postictal 2019-05-26 04:39 am (UTC)(link)
    That's not how...

    [You know what? He's not gonna go there.]

    How much of this game relies on references that maybe three people on these islands will get?
    yourattention: (i never liked that sweater)

    cw: ableism? kind of?

    [personal profile] yourattention 2019-05-26 04:48 am (UTC)(link)
    It's fine, we'll just play with Helen Keller rules. [He immediately realizes he'll need to explain that one, at least.] If you don't understand a card, you can play it on the assumption that the best answer is the one that makes the least sense and if the Card Czar doesn't know what to pick, they can Helen Keller it and pick at random.

    [For the record, these are real rules a local group I know plays with abd that is really what we call them because they grew out of an Apple to Apples rule wgere if you played "Helen Keller" as a card, you automatically won. No, I have no idea why.]
    postictal: (sounds fake)

    [personal profile] postictal 2019-05-26 05:44 am (UTC)(link)
    I'm assuming all those rules make sense to people who actually know the game.

    [He should maybe make a...rule list? Or have Connor make it. Except he's not sure that, if Connor makes it, it'll be all the way comprehensible.]
    achievementhunter: (♡ we're gonna rabbit hole down)

    Zero gave me permission blame them

    [personal profile] achievementhunter 2019-05-26 01:45 am (UTC)(link)
    Excuse me.

    [Just giving you a quick tingle, ol buddy ol chum. Nothing to concern yourself with.]

    What against humanity?

    [Why haven't they heard of this and why don't they have like, ten????]
    yourattention: (but each day's another fight)

    oh my god

    [personal profile] yourattention 2019-05-26 02:10 am (UTC)(link)
    Cards. [He pulls something from his pocket and flicks it over to Chara.] Someone plays a black card and you fill it in with a white card.

    [He pulls something else from his pocket and flicks it over to Chara. Congrats, you've activated my trap card. This joke is only funny on a meta level.]
    achievementhunter: (♡ we were running riot)

    Look. It's necessary. It's VITAL.

    [personal profile] achievementhunter 2019-05-26 02:13 am (UTC)(link)
    [They barely manage to catch the first, fumbling to keep it in their hands as they read it over with a furrow to their brow. Then comes the second card.

    Their brow furrows further. And then

    They look to him with a glint in their eyes. It's not unhappy, no.

    That's the look of someone who's just found something their mother definitely wouldn't approve of.]


    And there's a whole deck of these?
    yourattention: (barely in the background kinda guy)

    [personal profile] yourattention 2019-05-26 02:42 am (UTC)(link)
    [Can't believe they're going to bond over doing things parents wouldn't approve of.]

    Oh yeah. Hundreds of cards, all exactly like that. [Pause.] House rules are no stabbing, though.

    [He's not about to get stabbed over Cards Against Humanity, okay? If he deserves it, that's fine but card games aren't worth it.]
    achievementhunter: (♡ did I get this all wrong?)

    [personal profile] achievementhunter 2019-05-26 02:45 am (UTC)(link)
    Please. [Connor your lack of faith in them is astounding.] I have been called many things in my past- demon, anomally, murderchild-

    A bad sport is not one of them.

    [Although if they still had the ability to LOAD, cheater may have been something to add to the list. Maybe.
    yourattention: (every night after dinner)

    [personal profile] yourattention 2019-05-26 02:55 am (UTC)(link)
    In my experience, it's less about being a bad sport and more about wanting to throw things at people's horrible jokes. Which is fine, as long as the stuff is soft.

    [Has he had things thrown at him for his answers? Definitely. There's only one thing Connor likes more than memes and it's off-color jokes.]
    achievementhunter: (Game Over)

    [personal profile] achievementhunter 2019-05-27 03:46 am (UTC)(link)
    Ah. So I should bring a helmet.

    [Because they'll absolutely be the shit who makes the worst joke possible.]
    eudaimonikos: (the song of god)

    [personal profile] eudaimonikos 2019-05-26 03:36 am (UTC)(link)
    Oh, I've played that! It was considered a little...what's the word...childish? Where I'm from?

    [why play a mean game when you can be out there actually against humanity]

    But I thought it was fun.