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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_stories2018-11-20 08:48 pm

[MU] - NOVEMBER STORYTELLING

After the chaos of last month's Storytelling, it's probably nice to have a little routine involved. Compared to the bombast and terror of October, tonight is downright peaceable.

Maati still awaits. But for now, you can rest and relax and trade tales of your exploits.



It is time, once more, for you to tell a story. The setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams. This too is a dream, and the ink-black dark is illuminated only by the bonfire surrounded by log seats. And seated around the fire are your fellow islanders, many of whom doubtless know the drill by now.

One by one, you will each have the opportunity to share your stories, as stories possess a certain undeniable power. Newcomers can tell whatever tale they wish, but for those who have been in LifeAftr for at least one Storytelling, only stories of their time in LifeAftr will count down the road. The story need not be long, or conventional, or even verbal; as long as the Storyteller knows it has been told, it will qualify. Those of the nonverbal persuasion have, as of a request issued by Ren ([personal profile] catpiper), an alternative means of telling their stories if they so choose, in the form of the Chamber of Glyphs.

If you prefer to keep your mouth shut, that's always an option, though you're more liable to benefit if you do. Perhaps you'd rather not relive any of your history, varied and variegated as it must be. Or maybe you're something of a compulsive un-truther, prone to embellishments and long, fanciful tangents. As long as the core of the story is true to its spirit, you are free to spin your tale however you like.

So choose well.
counterblows: (϶ give me a pen call me mr. benzedrine)

[personal profile] counterblows 2018-11-23 06:49 pm (UTC)(link)
Player Name: Zero
Character Name: Agent Washington
Character Journal: [personal profile] counterblows
Number of Offerings: Three
Offering(s): As always, Wash's tone for these "stories" is less of a story and more of a post-mission report. He's clipped, formal, brusque, and probably not terribly interesting to listen to.
1) Meeting someone from his future. This was less bizarre than is maybe expected, particularly because it means he could contextualize the glimpses of the future he got during October's Storytelling.

2) Dead friends. He has a harder time relating this one. But he's had ample practice parroting back what it is to recover the bodies of people he used to know. Pyrrha is mentioned, but not by name; he keeps the narrative as clipped and impersonal as possible.

3) Lance is back. And the Storyteller's Temple was...not in a good way on top of it, boy oh boy. It was largely more of an annoyance for him than a legitimate concern, but he didn't very well appreciate it all the same.
Public/Private: Private, as per fuckin usual.