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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_stories2018-11-20 08:48 pm

[MU] - NOVEMBER STORYTELLING

After the chaos of last month's Storytelling, it's probably nice to have a little routine involved. Compared to the bombast and terror of October, tonight is downright peaceable.

Maati still awaits. But for now, you can rest and relax and trade tales of your exploits.



It is time, once more, for you to tell a story. The setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams. This too is a dream, and the ink-black dark is illuminated only by the bonfire surrounded by log seats. And seated around the fire are your fellow islanders, many of whom doubtless know the drill by now.

One by one, you will each have the opportunity to share your stories, as stories possess a certain undeniable power. Newcomers can tell whatever tale they wish, but for those who have been in LifeAftr for at least one Storytelling, only stories of their time in LifeAftr will count down the road. The story need not be long, or conventional, or even verbal; as long as the Storyteller knows it has been told, it will qualify. Those of the nonverbal persuasion have, as of a request issued by Ren ([personal profile] catpiper), an alternative means of telling their stories if they so choose, in the form of the Chamber of Glyphs.

If you prefer to keep your mouth shut, that's always an option, though you're more liable to benefit if you do. Perhaps you'd rather not relive any of your history, varied and variegated as it must be. Or maybe you're something of a compulsive un-truther, prone to embellishments and long, fanciful tangents. As long as the core of the story is true to its spirit, you are free to spin your tale however you like.

So choose well.
hyperlit: (my strongest potions would kill you)

[personal profile] hyperlit 2018-11-22 08:15 pm (UTC)(link)
Player Name: Zero
Character Name: The Drifter
Character Journal: [personal profile] hyperlit
Number of Offerings: Three
Offering(s):
1) Learning about pumpkin carving. The Drifter was not familiar with pumpkins or the act of carving them, but they were happy to have a teacher in the form of a very well-informed little girl. She even really liked their sword. How neat is that?

2) We have a library now! They worked very hard with a group of people to cultivate some papyrus plants on Nuidan, and were rewarded with a library building on H5, near Denny - furnished with a small number of writing implements and books, in addition to two shelves, one desk, and four chairs. They're also sure to thank each individual by name for their help: Hector, Legion, the Knight, and Connor.

3) Bees. They learned so much about bees, and got some bee houses on the farming islet off the coast of Ensō in the process. Again, they're certain to thank Chip, Muffet, the Knight, and Grimm for teaching them so much about how bees work!
Public/Private: All public, using a combination of text and illustrations in the Chamber of Glyphs.
Edited 2018-11-22 20:16 (UTC)