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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_stories2018-11-20 08:48 pm

[MU] - NOVEMBER STORYTELLING

After the chaos of last month's Storytelling, it's probably nice to have a little routine involved. Compared to the bombast and terror of October, tonight is downright peaceable.

Maati still awaits. But for now, you can rest and relax and trade tales of your exploits.



It is time, once more, for you to tell a story. The setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams. This too is a dream, and the ink-black dark is illuminated only by the bonfire surrounded by log seats. And seated around the fire are your fellow islanders, many of whom doubtless know the drill by now.

One by one, you will each have the opportunity to share your stories, as stories possess a certain undeniable power. Newcomers can tell whatever tale they wish, but for those who have been in LifeAftr for at least one Storytelling, only stories of their time in LifeAftr will count down the road. The story need not be long, or conventional, or even verbal; as long as the Storyteller knows it has been told, it will qualify. Those of the nonverbal persuasion have, as of a request issued by Ren ([personal profile] catpiper), an alternative means of telling their stories if they so choose, in the form of the Chamber of Glyphs.

If you prefer to keep your mouth shut, that's always an option, though you're more liable to benefit if you do. Perhaps you'd rather not relive any of your history, varied and variegated as it must be. Or maybe you're something of a compulsive un-truther, prone to embellishments and long, fanciful tangents. As long as the core of the story is true to its spirit, you are free to spin your tale however you like.

So choose well.
devilstongue: (🔮 73)

[personal profile] devilstongue 2018-11-22 03:25 pm (UTC)(link)
Player Name: Draiol
Character Name: Mollymauk Tealeaf
Character Journal: [personal profile] devilstongue
Number of Offerings: 2
Offering(s):

1. He tells a mostly bullshit story, because that is what he's going to do unless forced to tell the truth. This one is enthusiastically told about bravely escaping the stampede thanks to his guardian angel, and together they explore the island, fighting scary beasts that he just makes up on the spot. Molly's a very convincing storyteller, using his whole body to make grandiose gestures and all his ridiculous colorfulness to draw in people. After telling the intriguing climax about saving some people in distress and nearly getting his tail chewed off by a monster, Molly takes a flourish bow, an entertainer through-and through.

2. The second story is much more somber, because sometimes you need a sad story to feel better. It sounds counterproductive, but it actually works. This one is about the moon watching over a beautiful young woman who is heartbroken that she's lost her best friend to the evil monsters of this land. Her grief is so strong that the moon calls a mighty warrior over to tie the bereft girl to a tree, lest she hurt herself in her sadness. Days pass as the moon and the warrior speak to her of all the good things in life, until the painful memory of her lost friend is turned to a soft ache rather than an open wound. When released, the girl comes to live with the warrior, and the moon still watches over her.

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