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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_stories2017-12-19 08:57 pm
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[MU] - DECEMBER STORYTELLING / MEMORY SHARE

Something is wrong.

This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.



Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.

Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.



It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.

Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.

Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.

There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.

Not that it counts for much, probably.
thermalwind: (im unsure and not sure how to say it)

[personal profile] thermalwind 2017-12-30 01:06 am (UTC)(link)
"...yeah. I'm starting to get that." He has time to sort himself out. While he doesn't see any issues with his choice he does have a lot to think over. His blade is fine. He slides it back into its sheath.

"Doesn't also complicate things? You have all this time to figure things out, but you can't resolve them." Months from now he might have his head together and be tearing down the walls trying to get out of this wide open cage. He can feel it like an itch just under his skin. He has to get back. He has to find out what happened to the team, the Blades, the rebels.
attheclocktower: (pic#5908593)

[personal profile] attheclocktower 2017-12-30 02:15 am (UTC)(link)
"Yeah, it can," she admits, "Back home... I had a choice of my own to make. A... a different one. It... wasn't simple then. But it would be before too long."

That's... the easiest way to explain it. "The Tower helped, but I didn't have to think about my family before then. After... I did."

It was just one of the potential complications, to be sure, but one of the most immediate ones to her heart.
thermalwind: (nothing witty here)

[personal profile] thermalwind 2018-01-01 06:31 pm (UTC)(link)
He nods. Being connected to other people can be difficult. They get upset when you make choices that might rip you from their grasp. No matter how necessary those choices are. Being alone is easier. “Sounds about like anything else. Good and bad points.”

Pros and cons. No sense in worrying about what he can’t fix. “We’ll figure this out. ...and resolve what we can.” That’s the best way he can put it.