The Mods of LifeAftr (
lifeaftr_mods) wrote in
aftr_stories2017-12-19 08:57 pm
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Entry tags:
- ;event: storytelling,
- dear evan hansen: connor murphy,
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- voltron: keith kogane,
- ✖ camp camp: max,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ castlevania: soma cruz,
- ✖ dangan ronpa: hinata hajime,
- ✖ disney: mickey mouse,
- ✖ ffxiv: tataru taru,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: prompto argentum,
- ✖ fragile dreams: crow,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ lady trent: isabella camherst,
- ✖ marble hornets: brian thomas,
- ✖ marvel 616: wade wilson,
- ✖ next to normal: gabe goodman,
- ✖ off: the batter,
- ✖ off: zacharie,
- ✖ okami: amaterasu,
- ✖ original: kyouko kougami,
- ✖ original: mira,
- ✖ original: yuka ichijou,
- ✖ overwatch: jesse mccree,
- ✖ pacific rim: newton geiszler,
- ✖ persona 5: akira kurusu,
- ✖ persona 5: goro akechi,
- ✖ shadowrun: gobbet,
- ✖ soul eater: maka albarn,
- ✖ tales of the abyss: asch the bloody,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the order of the stick: roy greenhilt,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: chara dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet,
- ✖ world of warcraft: thereth,
- ✖ yuki yuna is a hero: karin myoshi
[MU] - DECEMBER STORYTELLING / MEMORY SHARE
Something is wrong.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
no subject
[ He wonders how she took it. How she reacted to the fact that the kid she'd been working with so closely ended up being... well. A political assassin. Akechi touches his left hand to his chin, briefly. He's too lose in thought, he's not sure anyth-- ]
Ah--
[ ... geez, of course they would. But Sae Niijima, though. Akechi can't hide his shock. ]
... Did she, now.
no subject
[ Come to think of it, how long had Akechi known and worked with Sae? It's funny, when he thinks about it, how little they all knew about him. It makes sense, but for someone to leave such an impact, almost out of nowhere, the lack of knowledge they have of him is... well. Sad.
A lot of this is sad. ]
You shouldn't be so surprised.
no subject
[ Because... he had played her, too, hadn't he. Akechi can only imagine how angry she was. Not hurt, because... well, it's Sae. Had she really truly known him, in the end?
No. Not really. ]
Is it really that shocking that I'm surprised?
no subject
But that feels a little like twisting the knife. ]
A little. We're not that forgetful.
And I still remember people from my old school, when I'd rather not.
no subject
[ He pauses, and for a moment, there was a touch of the same light banter they once had. Before... ]
I assure you, however, you won't get the satisfaction of seeing me so flustered.
[ He'd toed the line between letting things remain where they are and resolving them, and he'd stepped away from it. It's not particularly territory he'd like to traverse just yet... if at all. ]
no subject
oh Akechi.
that sounds like a challenge. And he wouldn't want to disappoint. So, Akira leans forwards, slowly and carefully so he's absolutely invading Akechi's personal bubble - not sudden enough to startle, but he's not relenting. ]
Oh?
What does a flustered Goro Akechi look like?
[ Image had been such a part of his whole... well. Everything.. They'd seen him fall apart at the end, and crack at the seams, but... never flustered as far as he knew. Not truly flustered, other than a carefully constructed sort for the cameras. ]
no subject
[ He absolutely believes Akira'll try for it, the troublemaker. Always pushing buttons, always seeing through someone... it's uncanny. ]
I'm sure you'd like to try and see, but you'd really be wasting your time.
no subject
[ He'd hate for you to misconstrue the meaning behind such a well known phrase, after all.
And it is tempting. Seeing these nature reactions is ... satisfying. Like a reminder there is someone under all those layers of betrayal and being betrayed, and manufactured personality for the sake of people who loved the paper-thin outer layer of a person and cared little for the bruises and scars underneath.
...
Akira tilts his head, just enough to speak into Akechi's ear. Close enough for his breath to tickle his ear, at least. Just to see if he can get an immediate reaction. ]
I'll be the judge of that.
no subject
Akechi puts a hand on Akira's chest and nudges him back. ]
What a troublesome person you are, [ he says, but if Akira looks very closely, he'll see the faintest flush on Akechi's cheeks. And he's very aware of that; he hates it because Akira somehow knows just how to get under his skin. ]
no subject
Akira lets himself be pushed back, taking a step with the push of Akechi's hand so he doesn't stumble. He absolutely does not miss that flush to Akechi's cheeks, and it feels like a win even if it wasn't quite the reaction he'd hoped for. It's a starting point, at least. ]
You look a little flushed. You might want to find some shade somewhere and cool off.