The Mods of LifeAftr (
lifeaftr_mods) wrote in
aftr_stories2017-12-19 08:57 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- ;event: storytelling,
- dear evan hansen: connor murphy,
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- voltron: keith kogane,
- ✖ camp camp: max,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ castlevania: soma cruz,
- ✖ dangan ronpa: hinata hajime,
- ✖ disney: mickey mouse,
- ✖ ffxiv: tataru taru,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: prompto argentum,
- ✖ fragile dreams: crow,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ lady trent: isabella camherst,
- ✖ marble hornets: brian thomas,
- ✖ marvel 616: wade wilson,
- ✖ next to normal: gabe goodman,
- ✖ off: the batter,
- ✖ off: zacharie,
- ✖ okami: amaterasu,
- ✖ original: kyouko kougami,
- ✖ original: mira,
- ✖ original: yuka ichijou,
- ✖ overwatch: jesse mccree,
- ✖ pacific rim: newton geiszler,
- ✖ persona 5: akira kurusu,
- ✖ persona 5: goro akechi,
- ✖ shadowrun: gobbet,
- ✖ soul eater: maka albarn,
- ✖ tales of the abyss: asch the bloody,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the order of the stick: roy greenhilt,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: chara dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet,
- ✖ world of warcraft: thereth,
- ✖ yuki yuna is a hero: karin myoshi
[MU] - DECEMBER STORYTELLING / MEMORY SHARE
Something is wrong.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
no subject
[Earlier tonight, she would have guessed Ardyn, too, but... maybe not, after seeing that memory.]
Why were you being chased? You don't seem like a bad person at all.
no subject
[So very alone. Pryna had to be a hallucination or something, right? She was dead already...
With the others around he had no intention of bringing up anything he saw. He didn't want them to feel bad.]
Just me out there in enemy territory. [It sounded like he meant it almost as a joke, but he couldn't hold his tone steady. It had not been a pleasant experience.]
None of the bodies... eh, none of those things were anyone I knew.
[Thank the gods Iggy hadn't been out there. That was right after he'd been blinded.]
no subject
...Sometimes, there are advantages to being out here, right? No 'empire' to chase you on the islands. It feels like everyone's working together.
no subject
[A couple reasons why he wasn't in a rush to go back home, among another major factor.]
Get a shower set up and it'll be as good as being home.
no subject
no subject
[Wait, he can't say he stinks in front of a girl! This isn't Noct he's talking to.
At least his mind was being taken off his memories.]
I mean... Gotta keep some decent hygiene, right?
no subject
I think we all smell pretty bad at this point, we've just gotten used to it over time.
no subject
[Not that he's been sniffing her... Hopefully. You can't call a woman smelly, though!]
I guess camping with the guys was good practice for this. We at least had a space heater, though.
[He let out a sigh, some of the tension flowing out of him.]
Ever since coming here I'm not even sure how our ancestors did it. I don't even know where to begin making tools and stuff without a screwdriver.
no subject
...Nah, probably not. Just forget it and stick to the conversation that's happening now.]
...Yeah, it seems like this whole community is only working properly since we have free favors from the Storyteller. Imagining what it was like just surviving in the wilderness with no help is just too scary...
no subject
People used to do it a long time ago, so there has to be a way. I just don't know what it is.
[Did anyone here?
He let out a short gasp of realization.]
Oh, but, you wouldn't have to worry! We'd make sure you were okay.
[He didn't want her to be scared.]
no subject
If something like that really happens, I'd want to do more than just be taken care of. I've got my healing, and Tataru and Muffet have been teaching me how to weave, so there's at least a little I could do to contribute.
no subject
[He gave way immediately. He didn't really want to insinuate anyone was useless or try to prevent her from contributing. He just wanted to show off his machismo. He rubbed the back of his neck nervously.]
You've been learning how to weave, too? If we get enough people working on stuff like that we should be able to make a modern day paradise in no time.
no subject
no subject
[But what a downgrade from his completely cool and stylish clothing it'll be.]
I've got a coat you can borrow when if it gets cold.
[A coat that, judging by his exposed arms, he'd totally need.]
no subject
no subject
[He wasn't that great at talking to girls beyond offering them things or trying to be of some sort of service, so the life quietly sputtered out of his words as they came to an awkward end.
It was only the thoughts of the cold that brought to mind what he suddenly blurted out.]
I have a snowmobile, too!
no subject
What, really? How did you end up with a snowmobile?!
no subject
I had it when I came here! It, uh, doesn't work or anything. I plan on repairing it when I get the chance. I could maybe mod it to run on the sand!
[His speech sped up as he excitedly explained it to her.]
no subject
no subject
[Which wasn't likely anytime soon.]
I could maybe get it to float, too!
[Just piling on the promises of things he couldn't accomplish yet.]
no subject
Wait, what kind of snowmobile is this? Are you an inventor?!
no subject
[It was probably a bit much even back home.]