lifeaftr_mods: (Default)
The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_stories2017-12-19 08:57 pm
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[MU] - DECEMBER STORYTELLING / MEMORY SHARE

Something is wrong.

This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.



Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.

Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.



It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.

Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.

Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.

There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.

Not that it counts for much, probably.
bloodyashes: ([F] You saw NOTHIN)

[personal profile] bloodyashes 2017-12-25 10:56 pm (UTC)(link)
That's exactly why. In retrospect, if I'd shot Luke, things would have been a lot worse.

[Though if he'd gotten the chance to shoot Van, some things would have been a lot easier. Some things.]
raygunner: (that love (death row))

[personal profile] raygunner 2017-12-25 11:02 pm (UTC)(link)
It would have complicated matters to the point where the situation would have been impossible to salvage?
bloodyashes: (Default)

[personal profile] bloodyashes 2017-12-25 11:09 pm (UTC)(link)
[The admission is slow, and grudging, but - ]

Either of us alone wouldn't have been enough. And he managed the political side better than I could have, because he still had the ability to smile and make friends, even after everything.
raygunner: (3179109 (3))

[personal profile] raygunner 2017-12-26 01:12 am (UTC)(link)
Politics, is it? I suppose there are some things that are constant throughout all worlds.
bloodyashes: ([D] Hybrid)

[personal profile] bloodyashes 2017-12-26 05:15 am (UTC)(link)
It's kind of an inescapable thing when you're trying to prevent international war.