The Mods of LifeAftr (
lifeaftr_mods) wrote in
aftr_stories2017-12-19 08:57 pm
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Entry tags:
- ;event: storytelling,
- dear evan hansen: connor murphy,
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- voltron: keith kogane,
- ✖ camp camp: max,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ castlevania: soma cruz,
- ✖ dangan ronpa: hinata hajime,
- ✖ disney: mickey mouse,
- ✖ ffxiv: tataru taru,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: prompto argentum,
- ✖ fragile dreams: crow,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ lady trent: isabella camherst,
- ✖ marble hornets: brian thomas,
- ✖ marvel 616: wade wilson,
- ✖ next to normal: gabe goodman,
- ✖ off: the batter,
- ✖ off: zacharie,
- ✖ okami: amaterasu,
- ✖ original: kyouko kougami,
- ✖ original: mira,
- ✖ original: yuka ichijou,
- ✖ overwatch: jesse mccree,
- ✖ pacific rim: newton geiszler,
- ✖ persona 5: akira kurusu,
- ✖ persona 5: goro akechi,
- ✖ shadowrun: gobbet,
- ✖ soul eater: maka albarn,
- ✖ tales of the abyss: asch the bloody,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the order of the stick: roy greenhilt,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: chara dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet,
- ✖ world of warcraft: thereth,
- ✖ yuki yuna is a hero: karin myoshi
[MU] - DECEMBER STORYTELLING / MEMORY SHARE
Something is wrong.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
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He turns his stare on Keith, his eyes flashing.
"You lied." He jabs one finger out to sweep at the fire, to indicate the memory that's since faded. "That wasn't normal."
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“Look at me! What about me says I’m ‘normal’?? I carry a sword. I scan for threats no matter where I go and I’m wearing combat armor. What did you think my life was like?” He has to hear this one.
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“You had parents who could stand to look at you!”
This is all very rational.
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“Look. You thought I was something I’m not. That’s fine. We’re both alive right now. Focus on that.” It’s an attempt at pulling this back from the edge. He’s not sure what his mom was thinking when it came to him. One day he really wants to ask her to her face. That is not a thought he needs to turn over in his head right now.
He rakes a hand through his dark hair and points a finger at Gabe. “Don’t waste what you have.”
Cw ableism
What does he have?
“You have no idea,” growls Gabe, “what it is I have.”
And whether or not he should be fucking grateful for it.
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So long as they don't go back to the subject of his absent mother, who may or may not be alive to ask what and why, he'll be fine. Keith pops his shoulder. "So. What do you want to do next?"
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Silence.
Silence.
He loses the steely thread of his expression, lets it brighten and soften and ease into something almost conspiratorial. Look at him, being friendly. Hell even do Keith one better.
He’ll make him an offer.
“You wanna see what I do have?”
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The smile rackets up a hair of worry like anything out of the usual between them. It's usually his temper fraying and odd remarks traded back and forth. ...so far.
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How about he proves just how off the mark they both were?
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"I'm just sick of this measuring contest you want to do. I don't want to do it. I wasn't even planning on telling that much about what happened in that base!"
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Well, it's not difficult to pull it back to the forefront. See why he is the way he is; why he can look at a boy whose life was imperfect, whose family was fractured, whose childhood was a confused muddle, who had to fight and nearly die from exhaustion with the effort to reclaim some memory of his past, and still hate him for that - still envy him with every inch of his being.
It's easy.
So he lets the story spin itself.
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It's all he feels like saying. What else can he say?
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Past tense. They cared, when he was still living. For eighteen months, before they decided he'd be better off forgotten. Shove him under the bed, smother him in the crib, bury him beneath the bedcovers, and maybe that music box will stop tinkling its sweet chime into his mother's ears while she pretends he lived long enough to look the way he does now.
"They cared enough to try and forget that I ever happened." The words should be triumphant, that final nail slammed through the coffin; instead, they're bitter. Afraid.
"They cared enough to never remember me again."
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How is his appearance and articulate responses even possible.
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There’s a sense of undeniable victory as he says it, crowing it like it’s the biggest accomplishment in the world. It might as well be - he didn’t have any others to his name.
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“That’s what you meant... you thought I was trying to forget you.” He hadn’t understood. He’d gone over to the other side with one objective, get people stuck there out. He’d acted with only saving others in mind.
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“You can’t. No one can!” He’s vindictive, victorious. He’s practically screaming it. “I’m more alive than anyone here!”
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He settles back into a more comfortable position as his anger ebbs again. “Of course you’re alive. That’s not going to change here unless something nasty gets to you before anyone else can save you.” He’s pegged Gabe as someone who has no idea how to function. He’ll step between him and danger no matter how weird or dangerous he feels.
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Alive on a latte and a prayer. Right, Dad?
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“There’s a lot that you haven’t dealt with before.”
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“I’ve had more than you think.” He smirks at that one. “I’ve been around.”
In his mother’s head, in his father’s denial. In his sister’s resentment, and the doctors who wouldn’t listen.
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He’s not family, after all. He didn’t try to forget the name. Even Mom couldn’t remember, when the time came and it all came trickling back. He hasn’t heard it spoken aloud since -
Since he truly lived.
“I think I’ll keep you guessing.”
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"Got anything else you want to ask me?"
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He's already showing up in Keith's dreams. That's always the first step.
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