The Mods of LifeAftr (
lifeaftr_mods) wrote in
aftr_stories2017-12-19 08:57 pm
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Entry tags:
- ;event: storytelling,
- dear evan hansen: connor murphy,
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- voltron: keith kogane,
- ✖ camp camp: max,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ castlevania: soma cruz,
- ✖ dangan ronpa: hinata hajime,
- ✖ disney: mickey mouse,
- ✖ ffxiv: tataru taru,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: prompto argentum,
- ✖ fragile dreams: crow,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ lady trent: isabella camherst,
- ✖ marble hornets: brian thomas,
- ✖ marvel 616: wade wilson,
- ✖ next to normal: gabe goodman,
- ✖ off: the batter,
- ✖ off: zacharie,
- ✖ okami: amaterasu,
- ✖ original: kyouko kougami,
- ✖ original: mira,
- ✖ original: yuka ichijou,
- ✖ overwatch: jesse mccree,
- ✖ pacific rim: newton geiszler,
- ✖ persona 5: akira kurusu,
- ✖ persona 5: goro akechi,
- ✖ shadowrun: gobbet,
- ✖ soul eater: maka albarn,
- ✖ tales of the abyss: asch the bloody,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the order of the stick: roy greenhilt,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: chara dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet,
- ✖ world of warcraft: thereth,
- ✖ yuki yuna is a hero: karin myoshi
[MU] - DECEMBER STORYTELLING / MEMORY SHARE
Something is wrong.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
This may not very well be obvious, at first. The Storyteller is not present to put forth yet another diatribe, informative or apologetic, and the backdrop of guttering flame and sandy campfire is as present as ever...albeit briefly.
Those who tell their stories will start to notice something...odd taking place. Indeed, no matter how they intend to begin their tale, the land of Mu will immediately start to warp to accommodate it, or something utterly unlike it, until storytellers and listeners alike may find themselves in an exact recreation of a seemingly random memory, in the most stark and painstaking of detail. There is no altering the memory, nor is there any preventing it once it's begun to play - you will simply have to witness memories that are not your own this go around.
Furthermore, stories that take place in worlds other than LifeAftr will be, frankly, inevitable. Those memories, too, will be recreated, to be relived by the teller and lived by the listener.
It is time, once more, for you to tell a story...with a slight twist! This is, in fact, our first player plot, as provided by Dragon! The initial setting will be familiar for oldcomers, and newcomers will recognize it from the introduction they received in their dreams.
Yet for this Storytelling only, people can imagine whatever stories they wish, from both their homes and their time on LifeAftr, as long as they don't mind the fact that others will be reliving those stories in the form of an impromptu memory share.
Even those who prefer not to voice their stories aloud are not safe this time around. If the memory is recalled in essence, Mu will shift to accommodate it in full.
There is, however, a benefit to this: those who venture memories to be relived will receive both a befuddled apology from the Storyteller, who will assert that this was most definitely not meant to happen (they're the Storyteller, not the Rememberer!), as well as a tired promise that the relived memories will be worth two offerings each, as if in compensation.
Not that it counts for much, probably.
no subject
For however long that lasts.
“What are you doing here?” he snaps.
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"I-I'm sorry!" He stammers. "I didn't mean... I was just tryin' to find out what was goin' on..."
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He should be smiling. In control. He should be fending this attack off with ease. But with everything he is having gone unacknowledged until now, what does he do when someone finally does mention him, recognize him, address him - and do so in a moment of the utmost privacy?
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"I'm sorry." He repeats, head lowered shamefully. "I guess... I was just curious what a mother is like. But you're right, I shouldn't have looked."
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He advances, abruptly far less threatened, far less reactionary, and far more predatory. The mouse has just exposed a weakness, and Gabe intends to take full advantage of it. Think of it as compensation. Emotional compensation for unjust crimes.
"Was it everything you hoped it would be?" His mouth twists upward into something of a sneer. "Is it picture-perfect in your mind now?"
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"... No." He finally admits. "I mean, it's nice... I wish I had somethin' like it... but it's not perfect because it's not mine. It's yours. We've got different lives, and at least for me, I'm happy with the way things are. I shouldn't go wishin' for stuff that belongs to someone else."
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“Maybe you should. Maybe everyone else is wishing for your life.”
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"Gosh, you might be right." He finally says, a little worried. "Gee, I hope I haven't been bragging about it and making people feel bad... from now on, I'll be much more careful when I talk about home. Thanks for the tip!"
... Yeah, Mickey is still blindly oblivious that Gabe is trying to manipulate the mouse and make him feel bad. Nooo, surely this is just a normal conversation!
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“Just think of how many people whose lives you’ve mocked, pretending that you’ve had it rough.” Pretending. That’s right.
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“I bet you don’t even feel bad, do you? Do you really think they’re gonna believe that you’re sorry? Or are you just pretending to be good for all the attention?”
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... Which is probably because he's still upset that Mickey saw the memory! Why, Mickey bets Gabe's a swell guy normally, he's just upset, and rightfully so. No grudges here, let the guy vent.
"I just gotta try my hardest. I can't make anyone believe anything, that's up to them."
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The son his mother describes as a little shit, even on one of her good days? He's never been good, or reasonable, or palatable, or acceptable. He'd only been in the world for the blink of an eye before it decided it didn't want him anymore.
"Funny. Seems to me like you're trying to make me believe that you're actually sorry for any of it."
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"Well, I am." Mickey merely says with a little shrug. "If you don't forgive me, that's on me. You don't have to."
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"You wanna know the next part of this story?" he says. "You wanna know how it ends?"
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Time to see if Mickey's sense of self-preservation will eclipse his sense of generosity - or his willingness to see how a story will end. Because Gabe is still smiling, and his stance is unchanged.
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That said, he thinks... mentally debates... then smiles. "Well, if that's what you want. I still won't tell a soul, don't you worry. But how come you changed your mind?" After all, he was so angry at Mickey seeing one memory, what did Mickey do "right" to gain access to another.
no subject
Just...not in the conventional sense.